In that week's lecture, we were taught the definitions of a webquest, and how it should entail. For my group, we had already done planning for the webquest, and to our horror, we realized that what we had planned for all along, was in fact not a webquest. However, we were ready and we quickly modified our parts and set out to generate our new improved webquest motivated by our enlightenment.
Webquest is seen as an inquiry-oriented lesson where the user has to locate resources from the Internet to perform tasks designated by the webquest. For our group, we decided to develop one targeted towards secondary 1 children, with the aim to teach them on the importance of recycling. The need to instill in themselves an affective feeling of practising recycling to save the environment was also discussed and considered. In the webquest, we assigned a series of tasks broken down in clear and coherent levels which the learner has to go through, and eventually with the final overall task of producing a recycling guide out of recycled materials. We deliberately used the idea of them as "Recycling Heroes" to generate a level of excitement and fun.
Furthermore, to aid in the feedback process, we created a Facebook group called "Recycling Heroes' Guide" for them to discuss, interact, view/post links and interesting video information and also to put their work online. It also acts as a form of support.
Overall, the development of the webquest was fun and an interesting experience! Could have a higher weightage though, lol. =)
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